How to play
- Take a hull of your own or row out in a borrowed skiff.
- Commit one order a round: turn, close, or hold.
- Fire when the rival lies off your beam.
Both captains commit one secret order each round and the sea resolves them at the same moment. Turn until the rival lies off your beam before you fire. Every captain can row out in a borrowed skiff, so no one is kept ashore.
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